hi all, currently building a game in unreal and have decided to start using Shader model 6.0. instead of 5.0 and learn about virtual Shadow maps.
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after checking with the Unreal community, it appears to be a driver issue with AMD, a few other have managed to DDU their GPU drivers and reinstall to solve the issue. this has not been the case for me. after 22 DDU's and 2 reinstalls i still have this issue making shader model 6.0 unusable