hi all, currently building a game in unreal and have decided to start using Shader model 6.0. instead of 5.0 and learn about virtual Shadow maps.
after checking with the Unreal community, it appears to be a driver issue with AMD, a few other have managed to DDU their GPU drivers and reinstall to solve the issue. this has not been the case for me. after 22 DDU's and 2 reinstalls i still have this issue making shader model 6.0 unusable