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DXGI_error_device_removed @ Spellfore 3 @ AMD RX5700 @ OLD BUG coming back

Question asked by wandrer on Feb 12, 2020
Latest reply on Mar 20, 2020 by wandrer

I get these two in Spellforce 3 (Steam version). And only there. I had the same problem in one of the newer Tomb Raider games some time ago. It was solved by a driver update, which took about 1 year to implement.

Card is a Sapphire Pulse RX5700 8G.

Driver is 20.2.1.

Spellforce is the only game i have which gives these errors so far. I am gonna try the Tomb Raider games again in these days.

 

(DXGI_error_device_removed) [Create texture failed, size 1472x736 depth:1 format:a8 srgb:no]

(DXGI_error_device_removed) [failed to create pixel shader]

 

There is a ticket about this bug at the developer bug report community of Spellforce 3 too. 

Bug #39325: Direct X hung when i started to move in the first mission - SpellForce 3 (Community) - THQ Nordic Redmine 

 

So when will the bug be fixed again.

"And when will it come back again?"

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