I get these two in Spellforce 3 (Steam version). And only there. I had the same problem in one of the newer Tomb Raider games some time ago. It was solved by a driver update, which took about 1 year to implement.
Card is a Sapphire Pulse RX5700 8G.
Driver is 20.2.1.
Spellforce is the only game i have which gives these errors so far. I am gonna try the Tomb Raider games again in these days.
(DXGI_error_device_removed) [Create texture failed, size 1472x736 depth:1 format:a8 srgb:no]
(DXGI_error_device_removed) [failed to create pixel shader]
There is a ticket about this bug at the developer bug report community of Spellforce 3 too.
So when will the bug be fixed again.
"And when will it come back again?"