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Subsurface, Refraction and Denoiser

Question asked by denys on Aug 5, 2019
Latest reply on Aug 6, 2019 by denys

Testing RPR on Mac OS.

First of all I want to say that I'm very happy that you guys do this product, it's very important and very promising. 

– Refraction gets a lot of black areas, ray depth for refraction is set to 50.
– With SSS I cannot get thin areas (monkey ear) scatter light, I tried radius - nothing, weight of SSS just applies SSS color everywhere without considering thickness.
– Denoiser (default one, with default settings) leaves these waves over the surface. 

Blender 2.8 stable official release, RPR stable official. Mac OS 10.14.5. Tried on Mac Book and iMac Pro. 

Any suggestions?