I also made a post on software a month ago but to no avail.
TLDR: I notice that some games stutter in VR on RDNA3 cards, especially when using h.265 or AV1 encoding on Quest 2/3. One notable example is VTOL VR. One way around this is using openxr runtime but not every game has it. The h.264 although also had the issue was not as bad.
I had that stutter and when developing a VR game on Unity so it was pretty annoying being forced to use the "bad" h.264 because the others would stutter like crazy which was pretty annoying.
My specs are:
Ryzen 5 5600X
RX 7900 XT
32GB 3600MHz
Quest 2/3 headset
Also a friend of mine with similar/better specs has the same issues.
This happens both wired and wireless(VD or Quest Link) so I don't know what's wrong(definitely not a connection issue and I've tried many things to find what's wrong).
Any help would be appreciated on this point.