Hello AMD Team,
I’d like to share some feedback on AMD Anti-Lag behaviour with the current Adrenalin drivers, based on testing across multiple titles.
[Issues Observed]
FPS Spikes / Stuttering when Anti-Lag is enabled in various DX11 and DX12 titles.
System freezes or black screen in some cases after toggling Anti-Lag on mid-game.
Unpredictable behaviour when used in combination with Radeon Chill or FSR/AFMF settings.
In rare cases, system locks up entirely (requiring reboot), especially on high-end GPUs like 7900XTX or 9070XT.
[My Specs for Testing Environment]
GPU: Radeon RX 9070 XT (Red Devil Edition)
CPU: Ryzen 9 7900X (Default Clock, NO Overclock)
RAM: 64GB DDR5 6000MHz
Motherboard: ASUS X670E-E Gaming (BIOS v2506)
Games tested: Path of Exile 2 (STEAM), The Division 2 (Ubisoft), Diablo IV (Blizzard), MotorForza Motorsport (Microsoft), Starfield (STEAM), Mech Warrior 5: Merc (STEAM), GRID LEGENDS (EA) and more!
OS: Windows 11 Pro (UEFI, Secure Boot enabled)
What Works Better (Suggestions):
- In all games, I tried using AFMF + Anti-Lag and FPS was constantly shooting up and down too drastically and sometime, goes over the boundaries where games will freeze, black screen and sometime, reboot the entire PC. By disabling Anti-Lag and using Radeon Chill + AFMF instead provides much smoother and more stable performance.
Notes: Enabling "Wait for Vertical Refresh: Off, unless application specifies" in Adrenalin prevents input latency issues without needing Anti-Lag. Also, it’s best to disable V-Sync in-game to avoid conflicts with Adrenaline settings.
- Game-specific tuning would be appreciated instead of global toggles. Not all game goes well with Global. Each game behaves differently— “one-size-fits-all settings don’t always work.”
- While playing Forza MotorSport with FSR 2.2 enabled (in-game) with AFMF + AntiLag. Framerates were all over the place! It jumps too drastically like a volatile ping-pong ball! At some point, it locks up my entire system. I had to do a manual ‘hard reboott’. To sort this issue out, I had to use AFMF + Radeon Chill (60 Idle / 144 Peak). From there it was smooth sailing! Other games was also the same. Radeon Chill kept AFMF stable…
Suggestions to Improve Anti-Lag:
- Add clearer warning messages for incompatible titles or potential conflicts with frame generation tools. For example, Division 2 doesn’t work well with AFMF + Chill either because of EAC? When playing Division 2 (Ubisoft), I had to disable everything and use the old V-Sync options. The game will just locks up, freeze and I sometime have to hard reboot my PC.
EAC = Hates AFMF + Chill AND AFMF + Anti-Lag. For best option, go for V-Sync: ON. The old fashion way.
- Provide technical transparency: Explain exactly what Anti-Lag is doing in the background so users can decide if it fits their game.
- Consider renaming/reworking Anti-Lag into a hybrid latency suite (like NVIDIA Reflex) that combines Chill, AFMF, and low queue buffers more smartly.
Thank you AMD.