Hi!
I usually play using my Asus Rog Strig 6600XT in 2560x1440. It works fine only with GPU scaling disabled. In that case (with GPU scaling disabled) I can change the screen resolution and every game resolution to 2560x1440 and use it with 60Hz. I wanted to check how the new RSR feature works. It automatically changes the GPU scaling option to enabled. With that, I am limited to 30Hz for 2560x1440 resolution in every game and in desktop. The same with RSR disabled and only GPU scaling enabled. I cannot fix that. Because of that RSR is useless for me.
There is also one more issue, maybe related to this one. When I enable RSR, I see the message that the screen will be automatically scaled to my native resolution:
1920x1080
Of course it is not true. I use Samsung TV: UE55MU6102 which is 4k.
Could you help me to solve this issue.
Thanks!
Rafal
Solved! Go to Solution.
After 2 days I have finally solved the issue. It was needed to enable
HDMI UHD Color
in my Samsung TV for the HDMI input I am using to connect my TV to the desktop.
After 2 days I have finally solved the issue. It was needed to enable
HDMI UHD Color
in my Samsung TV for the HDMI input I am using to connect my TV to the desktop.
Maybe I will add a little note after checking how RSR works... So... After seeing the RDR2 benchmark I disabled it immediately. Reason is that this feature disables the
image sharpening
option. I saw this change immediately while seeing the benchmark. It is not worth getting more frames instead of a blurry video. Image sharpening really does a great job.
@rafmart
RSR (like FSR) already has sharpening (AMD CAS) built in...
I just wanted to say that the separate
image sharpening
option seems to be working much better.
if you use "lossless scaling" on steam you can set sharpening strength