We got any sort of time frame??
For any game
About...3 years ago.
No it didnt. There is no current games with asynchronous shading that I know of.
DirectX 12 and Vulkan both have asyncronous compute, so Rise Of The Tomb Raider, Ashes Of The Singularity...
Compute is not shading.
Compute just enables all the cores but doesnt necessary do any computation with the shading engines.
People always mix that up.