I got the long-sought RT6900XT and am playing some VR games.
However, compared to the previous environment (GTX1070), I am disappointed that the number of short freezes has clearly increased.
Short freeze is a phenomenon in which the screen is not updated for tens to hundreds of msec, and during that time there is no problem with hit judgment of the controller or playback of sound effects.
Today, I have identified the cause of short freezes when the chaperone boundaries are shown or hidden on SteamVR.
Does anyone have the same experience as I do?
Also, I would like to know effective measures.