it will be available on the next pilot in January 2022 ?
AMD FidelityFX is a new feature so not many games yet utilize it.
Here is everything you need to know about AMD FidelityFX and what games support that feature: https://www.amd.com/en/technologies/radeon-software-fidelityfx-super-resolution
Okay I can't snip and upload any image showing all the AMD GPUs that support FidelityFX Feature so I just copied the information:
AMD Radeon™ 6000 Series | AMD Radeon™ 6000M Series | AMD Radeon™ 5000 Series |
AMD Radeon™ 5000M Series | AMD Radeon™ VII Graphics | AMD Radeon™ RX Vega Series |
AMD Radeon™ 600 Series | AMD Radeon™ RX 500 Series | AMD Radeon™ RX 480/470/460 Graphics |
AMD Ryzen™ Desktop Processors with AMD Radeon™ Graphics | AMD Ryzen™ Mobile Processors with Radeon™ Graphics | NVIDIA® GeForce RTX™ 30 Series |
NVIDIA® GeForce RTX™ 20 Series
| NVIDIA® GeForce® 16 Series | NVIDIA® GeForce® 10 Series |
*AMD FidelityFX Super Resolution is “game dependent” and is supported on the products listed above if the minimum requirements of the game are met. AMD does not provide technical or warranty support for AMD FidelityFX Super Resolution enablement on NVIDIA® graphics cards. To prevent over-sharpening, we recommend not to use Radeon™ Image Sharpening with FSR-enabled games.
NOTE: When I snip the image at AMD website the image is larger than 3 MB thus it is refused. No matter how I snip it or how I scale it, even down to 67% of original size.
And as with any new tech from AMD, they will officially announce it when it is ready.
Yay, you supplied a link that has not official verification.
Get a brain.
AMD is preparing RSR (Radeon Super Resolution), an ersatz FSR for all games Unlike FSR, RSR will not require implementation by the developers of each game.
According to VideoCardz, AMD is preparing to deploy a technology dubbed Radeon Super Resolution (RSR). Derived from the FidelityFX Super Resolution, it would not require, unlike the FSR, a specific implementation for each game. Indeed, it would work directly via the Radeon drivers. The advantage is that the RSR will encompass a wide range of games from the start. However, it might only be supported by RDNA 1 or newer GPUs, while the FSR is compatible with Polaris, Vega, RDNA 1 and RDNA 2 graphics cards, and also NVIDIA GeForce 10 series, series 16, RTX 20 series, and RTX 30 series. https://www.tomshardware.fr/amd-prepare-le-rsr-radeon-super-resolution-un-ersatz-de-fsr-pour-tous-le...
No, game developers have to implement the coding in the game.
It is not a driver specific application.