Our OpenGL Ancient Cities Game works fine with latest WHQL 22.5.1 drivers, but many of our AMD customers reports that can't start the game with latest 22.8.x drivers.
We try to debug the problem without any success using OGL debug and CodeXL tools.
After initializing OpenGL the game crash without any error from our OpenGL calls....
Can anyone at AMD made contact with us to try to solve the issue ?
Thanks in advance !
Xavier Garcia
Uncasual Games
P.D. We send a bug report with the Adrenalin reporting tool few weeks ago...