Shadows of dynamic objects in RAGE is still barely working on my RX 480 and one of our other systems with a R9 280X for the last few years, at least since 2016.
I have most of the few graphics settings enabled in the settings menu of the game. In addition, I am attaching a few screenshots to show the incomplete shadows (currently with radeon drivers 19.3.1).
I would have captured a video with Radeon ReLive as a better example, but AMD has not interfaced the Radeon Overlay with the OpenGl graphics API.
It would be kind if the driver team could investigate and hopefully improve on this.
Solved! Go to Solution.
Ok so I went as far as getting Rage to run for brief moments on Ubuntu Linux 18.04.2 with the latest mesa drivers released from amd.com this month for Ubuntu and by using Proton 3.7-8 to run the standard 32bit version of Rage.
I took screenshots to confirm shadows are properly with this amd setup of mine, but unfortunately texture pop-ins and bugs are everywhere with this combination of software, but amd mesa opengl drivers render dynamic shadows properly. In addition, framerate is very inconsistent due to non-native platform.
I was able to test Wolfenstein The Old Blood as well, and it performs almost on par with the windows combination, with almost no visual bugs, only Rudi Jager's hair had some visual anomalies.
I hope this can help in resolving the shadow bugs in windows.
dorisyan this is awesome news!
Thank you for your effort and I am looking forward to the new driver and seeing the team's result!
Does this mean it will be present in the next optional driver or the next recommended driver?
Unfortunately it does not seem to be included with the 19.4.3 driver that was released today, hopefully it will be included in the next driver.
Sorry but I have unmarked this solution in the meantime, until it is working in one of the new drivers. I have downloaded 19.5.1 yesterday and the fix is not present yet.