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Skyshaper
Journeyman III

RX 7800 XT render artifact \ issues in Unreal Engine 5

Hi Team Red!

Returned to you with another portion of issues, but now with RX 7800 XT

1.The main problem with NAVI 32 chips in Unreal Engine 5.4 and 5.5 where we are observing weird artifacts after camera rotation, it could be white or black spots which slowly disappeared on a wall. And it is not UE Lumen problem. It is chip specific issue (hope it is driver not chip architecture itself). Why I'm sure about NAVI 32, because we also made tests in an office on 7900XT and 7900XTX machines which hadn't such issues. All machines with RX 7800 XT behaves in engine same way.

2. Specifically on Windows 11 with enabled option to hide toolbar if we make Unreal Engine window fullscreen and hover mouser over menus we facing incredible fps drop inside it all menus became just laggy as f...k . It is very old bug, almost an year we are struggling with it.

 

I recorded video so you can check both problems on Vanila Unreal Engine.

https://youtu.be/r2ejQJmee3E

 

On all machines we use latest version of graphic card drivers. If you will need any additional info, just contact with me, please.

img-2024-11-21-01-24-57.png

img-2024-11-21-01-25-09.png

1 Reply
SandroKornely
Journeyman III

hehe, on nvidia GPU you get higher framerate and stable frame!
But no kidding - the problem is actual and it is urgent to fix it, otherwise the last AMD fans will choose the other side

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