Just over 3 weeks ago we unleashed upon the world AMD FidelityFX Super Resolution (1), probably one of our most anticipated technologies ever. On June 22, we announced that FSR was available in 7 games on the day of launch, with 12 more games coming with FSR in the future, and we are delighted with the positive reception everyone has given FSR. Today, we have some more exciting news, with more games getting FSR support, the release of FSR for developers on GPUOpen, and FSR support in Unity and Unreal® Engine.
At Computex 2021, we were very excited to share with everyone an update on one of our most anticipated technologies ever, AMD FidelityFX Super Resolution (FSR) (1). At this event, you got an early first look at FSR running on Counterplay Game’s Godfall and saw the amazing performance uplift (2) it can offer to gamers while preserving up to near-native resolution gaming experiences.
Fast-forward to today, and the launch of FidelityFX Super Resolution is upon us, with 7 games available NOW that support FSR, including 22 Racing Series, Anno 1800, Evil Genius 2, Godfall, Kingshunt, Terminator: Resistance, and The Riftbreaker. We are also announcing that we have 12 more confirmed games coming out in the future that will support FSR, including Far Cry 6 and Resident Evil: Village, along with over 40 leading game developers and publishers on board, such as Capcom, Electronic Arts, Gearbox, Obsidian Entertainment, and Ubisoft, who will also bring FSR to their future titles.
Last week, we were very proud to be part of the Microsoft® Game Stack Live 2021 virtual developer conference where we made some important announcements and gave two talks for developers. To support our GSL releases, we posted some updates to GPUOpen but we’re not done yet and today we have some more exciting new releases and updates for developers to tell you about.