I noticed this is not covered much on youtube and I need your help for best settings for rx480 using rx480 when using Advanced options in output. Thank you
what games you want to stream and in what quality
also on which platform?
rx480 4g or 8g?
Not looking to stream. Just record at a quality that in that has good quality but the size isn't extremely big. I can tolerate 45mbps max. my one is an 8gb. When OBS you get encoding overloaded errors.
when you get "encoding overloaded" error it usually means that your GPU handels to much stuff!
AMD AMF "NEEDS" ram-bandwidth to work properly - so maybe use FRTC to reduce framerate about 20% (so AMF has more bandwidth available to do its magic)
also reducing detail can help there. - so if you run the game with 90fps you set FRTC to 70fps
if you want to record i will show settings for than soon
is my recommendation for 720p60 or 864p48 on twitch.tv
Those extra four bits make all the difference in the world right?
5904kbps + 96kbps aac mono audio
What about for recording?? I noticed even though the game runs smoothly. the recording comes out very laggy looking. But when i use Relive its perfect. i need help.
Have you disabled Windows Game Mode?
that choppyness when recording with OBS can occure if you "limit capture framerate" or if game takes to much ressources for OBS Capture to work properly.
so pls give OBS "above normal" priority (in settings)
also disable "limit capture framerate" in your "gamecapture"
what quality you want to record? 1080p60? or higher resolution?
I plan to record 1080p60 and at a quality close to the game but not extremely big. I already had it set above normal in the priority. Another thing i want to point out is when i use the Simple mode instead or Advanced, then it works good, but i need Advanced for multiple audio tracks, but the presets that come in H264/AVC Encoder (Recording & High Quality Recording with Balanced) Preset somehow get encoding overloaded,
sry last picture was wrong xD
try this
encoding overload USUALLY occurs if your GPU handles to much - so reduce ingame-framerate (with FRTC) or reduce details to low/mid // actually most games run fine at 75FPS; and your RX480 has than some bandwidth left for AMD AMF
zortec are the settings i provided ok for you? you didnt post an answer
benman2785 Super late but just wanted to say your advice was super helpful. Ever since I went switched back to AMD I've been struggling to get quality settings.
that is only for recording - or streaming to your own server if you (and the server) have enough strong internet connectionst/
if you need help to tweak 1080p60@9000kbps (yt/ytg) or 1080p48@6000kbps (twitch) i can also help with that
I need help setting up my RX 5700 xt // Streaming OBS 1080 60 fps (YOUTUBE) (Soy español uso traductor)
what do you want to know?
1080p60 on YT allows a bitrate of 9000kbps
1. View Mode "Advanced"
2. use this settings
For Apex legends? Fortnite? Streaming youtube?
when streaming on YT use the settings i provided
hello there, really appreciate your inputs!
i stream games on "FACEBOOK GAMING" and would love some help.
*** EDITED ***
my rig is i7 4770k 3.5ghz
Sapphire rx 570 8gb nitro+
16gb ddr3
i usually go for balanced...8000kb/s and set prepass mode off and filler data on.
I tried GTA5 and it was horrible, my gameplay was smooth but was output on stream was awful
i use streamlabs obs and i want to find a balance between gameplay and streaming (since i am on single pc)
i stream rainbow six siege, cod mobile and pubg mobile (on gameloop), will try apex and others soon.
thank you
as far as i know Facebook Gaming only allows 3000kbps for 720p60 (looks ok) and 6000kbps for 1080p60 (looks horrible)
btw - what is your upload speed?
try 4000kbps - should be ok for "720p60"
My upload speed is around 40mb/s ...i will try your suggestions thank you! btw pre-pass mode, does it take a lot of toll on system? cause i felt that before and kept it off.
another thing please, if i set upload speed to 8000kb/s and keep filler data on could that be a reason for the blurry artifacts? it's like when you see a video in 480p or lower looks like that
...the Problem is that facebook doesnt want you to use 8000kbps
all fillerdata does is addind data to your stream so that your bitrate does not fluctuate hard. so let say you have rough scene going on - taking 8000kbps and you now open the menu with only a black background and without fillerdata it would drop to 1000kbps - with fillerdata it stays within you bitrate target
pre-pass enabled does add some hit on performance - yet it should be much of a deal.
have in mind - using OBS or ReLive need Memory-Bandwith - so when you crank anything up to max for playing without streaming and using this setting also for streaming you can "feel" the performance hit.
With OBS and SLOBS settings un-changed we have found that some games "not all" will create excessive encoder packets when running a display capture or executable capture, this is caused by High Definition PCI-E bandwidth, when games run fine on PC but stream is choppy or shuddering you must lower the in-game resolution to the next lower 16:9 setting like 1600x900 resolution depending on the GPU processing capabilities. This is not a fix but a workaround.
you could also simply disable "Preview" in OBS...