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08-13-2019
11:23 PM
Can materials from RPR Material Library translate to Cycles?
Hey there! Is there a way for the materials from the RPR material library to translate to Cycles? I ran a test where I added a material from the RPR Material Library to a basic sphere while using RPR, then switched renderers to Cycles, and noticed my object turns black. Does this mean that the materials only work one way? Meaning Cycles materials can translate to RPR, but RPR materials don't translate back to Cycles?
System I'm using:
2017 Mac Pro
3 GHz Intel Xeon W
128 GB 2666 MHz DDR4
Radeon Pro Vega 64X 16 GB
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08-14-2019
01:15 AM
RPR support Blender\Cycles shaders, like Principled BSDF, Principled Volume, Displacement ets, but Cycles not support RPR Shaders.
