Most likely not as CL kernels are typically long-running; hopefully it'll get an updated, more efficient compiler but that's it.
It seems you have no idea of why D3D12 is improving stuff. It's not a magic hat trick; graphic apps have bottlenecks and they are going to be removed. Typical CL apps are pretty much the other end of the spectrum.
Most likely not as CL kernels are typically long-running; hopefully it'll get an updated, more efficient compiler but that's it.
It seems you have no idea of why D3D12 is improving stuff. It's not a magic hat trick; graphic apps have bottlenecks and they are going to be removed. Typical CL apps are pretty much the other end of the spectrum.