This was meant to be over in the OpenGL & Vulkan community. It looks like even though this post was approved, I still don't have any user rights here, otherwise I would move it myself. Could a mod please move it to the right community? Thanks
Welcome to AMD DevGurus community. You've been whitelisted now. I'm moving this thread to OpenGL & Vulkan forum.
I see below update about a similar issue reported here: vkCreateGraphicsPipelines crashes with specific SPIRV shaders starting with new driver versions (18.6.1)
pchiruma (from AMD) wrote:
Thanks for reporting the issue, we expect to have a public release in August that would contain the fix for this issue.
Hi justsidney, can you attach the simple test project where problem can be reproduced? also, i have some problem with specific shaders which is compiled from HLSL