I have using Radeon ProRender SDK with HybridPro plugin and I am facing many problems with materials.
First I am not able to create any kind of materials but Uber or MatX, a call like this rprMaterialSystemCreateNode(g_matsys, RPR_MATERIAL_NODE_DIFFUSE, &material); for example, will return -23 (not supported).
I am wondering if it is a limitation of the HybridPro plugin.
Second, most important, when i use uber materials, they works but, after 10/15 materials I start having pink materials.
I thought about memory issues, so I checked but I don't see any error and rpr_status == RPR_SUCCESS is checked for every call?
Did anyone experience the same issue? any help to avoid this?