Installed sapp[hire Pulse rx580 8gb , latest driver Launched facebook>candycrush in chrome, does not load, says that webgl driver are needed, recommends updating driver
Does the AMD driver support webgl?
added info:
Seems to be a chrome specific issue. Edge seems to work fine. +1 for Edge
here is a chrome://gpu report , lots of reported errors.
Data exported | 2019-02-15T04:16:37.732Z |
Chrome version | Chrome/71.0.3578.98 |
Operating system | Windows NT 10.0.17763 |
Software rendering list URL | https://chromium.googlesource.com/chromium/src/+/15234034d19b85dcd9a03b164ae89d04145d8368/gpu/config/software_rendering_list.json |
Driver bug list URL | https://chromium.googlesource.com/chromium/src/+/15234034d19b85dcd9a03b164ae89d04145d8368/gpu/config/gpu_driver_bug_list.json |
ANGLE commit id | f2ed299569c0 |
2D graphics backend | Skia/71 7469a9341afab19271b8ef07af5c16a0f2c4ccc1- |
Command Line | "C:\Program Files (x86)\Google\Chrome\Application\chrome.exe" --flag-switches-begin --flag-switches-end -- https://secure.amd.com/di?pt=radeon&VID1=1002&DID1=67df&PID1=Unknown&SSVID1=1da2&SSID1=e387&os=WindowsRS&osbit=64&cpu=Intel(R)%20Xeon(R)%20CPU%20%20%20%20%20%20%20%20%20%20%20E5520%20%20@%202.27GHz |
Initialization time | 239 |
In-process GPU | false |
Passthrough Command Decoder | false |
Sandboxed | true |
GPU0 | VENDOR = 0xffff [Google Inc.], DEVICE= 0xfffe [ANGLE (Microsoft Basic Render Driver Direct3D11 vs_5_0 ps_5_0)] *ACTIVE* |
Optimus | false |
AMD switchable | false |
Desktop compositing | Aero Glass |
Direct Composition | true |
Supports overlays | false |
Overlay capabilities | |
Diagonal Monitor Size of \\.\DISPLAY19 | 24.0" |
Diagonal Monitor Size of \\.\DISPLAY20 | 30.0" |
Driver D3D12 feature level | D3D 12.0 |
Driver Vulkan API version | Vulkan API 1.1.0 |
Driver vendor | ANGLE |
Driver version | 2.1.0.f2ed299569c0 |
Driver date | |
GPU CUDA compute capability major version | 0 |
Pixel shader version | 5.0 |
Vertex shader version | 5.0 |
Max. MSAA samples | 16 |
Machine model name | |
Machine model version | |
GL_VENDOR | Google Inc. |
GL_RENDERER | ANGLE (Microsoft Basic Render Driver Direct3D11 vs_5_0 ps_5_0) |
GL_VERSION | OpenGL ES 2.0 (ANGLE 2.1.0.f2ed299569c0) |
GL_EXTENSIONS | GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_explicit_context GL_ANGLE_explicit_context_gles1 GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_multiview_multisample GL_ANGLE_pack_reverse_row_order GL_ANGLE_program_cache_control GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_sync_query GL_EXT_blend_minmax GL_EXT_color_buffer_half_float GL_EXT_debug_marker GL_EXT_discard_framebuffer GL_EXT_disjoint_timer_query GL_EXT_draw_buffers GL_EXT_frag_depth GL_EXT_map_buffer_range GL_EXT_occlusion_query_boolean GL_EXT_read_format_bgra GL_EXT_robustness GL_EXT_sRGB GL_EXT_shader_texture_lod GL_EXT_texture_compression_bptc GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc_srgb GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_rg GL_EXT_texture_storage GL_EXT_unpack_subimage GL_KHR_debug GL_KHR_parallel_shader_compile GL_NV_EGL_stream_consumer_external GL_NV_fence GL_NV_pack_subimage GL_NV_pixel_buffer_object GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth32 GL_OES_element_index_uint GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_surfaceless_context GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_array_object OES_compressed_EAC_R11_signed_texture OES_compressed_EAC_R11_unsigned_texture OES_compressed_EAC_RG11_signed_texture OES_compressed_EAC_RG11_unsigned_texture OES_compressed_ETC2_RGB8_texture OES_compressed_ETC2_RGBA8_texture OES_compressed_ETC2_punchthroughA_RGBA8_texture OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture OES_compressed_ETC2_sRGB8_alpha8_texture OES_compressed_ETC2_sRGB8_texture |
Disabled Extensions | GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent |
Disabled WebGL Extensions | |
Window system binding vendor | Google Inc. (adapter LUID: 000000000000ecf5) |
Window system binding version | 1.4 (ANGLE 2.1.0.f2ed299569c0) |
Window system binding extensions | EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_EXT_device_query EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_flexible_surface_compatibility EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_resource_initialization EGL_ANGLE_create_context_extensions_enabled EGL_ANDROID_blob_cache |
Direct rendering | Yes |
Reset notification strategy | 0x8252 |
GPU process crash count | 0 |
Tile Update Mode | One-copy |
Partial Raster | Enabled |
R_8 | Software only |
R_16 | Software only |
RG_88 | Software only |
BGR_565 | Software only |
RGBA_4444 | Software only |
RGBX_8888 | GPU_READ, SCANOUT |
RGBA_8888 | GPU_READ, SCANOUT |
BGRX_8888 | Software only |
BGRX_1010102 | Software only |
RGBX_1010102 | Software only |
BGRA_8888 | Software only |
RGBA_F16 | Software only |
YVU_420 | Software only |
YUV_420_BIPLANAR | Software only |
UYVY_422 | Software only |
Info | Display[4206898408] bounds=[2560,-166 1200x1920], workarea=[2560,-166 1200x1890], scale=1, external. |
Color space information | {primaries:BT709, transfer:IEC61966_2_1, matrix:RGB, range:FULL} |
Bits per color component | 8 |
Bits per pixel | 24 |
Info | Display[868111367] bounds=[0,0 2560x1600], workarea=[0,0 2384x1600], scale=1, external. |
Color space information | {primaries_d50_referred: [[0.6485, 0.3309], [0.3212, 0.5978], [0.1559, 0.0660]], transfer:0.0702*x + 0.0000 if x < 0.0039 else (0.9372*x + 0.0593)**2.4442 + -0.0009, matrix:RGB, range:FULL} |
Bits per color component | 8 |
Bits per pixel | 24 |
Decode h264 baseline | up to 1920x1088 pixels |
Decode h264 main | up to 1920x1088 pixels |
Decode h264 high | up to 1920x1088 pixels |
Encode h264 baseline | up to 3840x2176 pixels and/or 30.000 fps |
Encode h264 main | up to 3840x2176 pixels and/or 30.000 fps |
Encode h264 high | up to 3840x2176 pixels and/or 30.000 fps |
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