So the answer is technically yes assuming you are playing a DirectX 12 or Vulkan game which supports multiple GPUs, of which there are fewer and fewer, but no if you are using OpenGL or DirectX 9-12.
So the answer is technically yes assuming you are playing a DirectX 12 or Vulkan game which supports multiple GPUs, of which there are fewer and fewer, but no if you are using OpenGL or DirectX 9-12.