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Broken RTX in Minecraft Bedrock
My System:
CPU: 7950x
GPU: 7900 XTX
Ram: 64gb
Windows 11
Graphics Driver: 23.7.2
Running Minecraft Bedrock with Ray Tracing gives me major artificing and screen corruption with only half the screen rendering. Have a sus of the images below, first is without RTX, second two have RTX Enabled. Not sure what the issue is, any advice/help is welcome. (I did not buy a 7900 XTX to play Minecraft but I thought it should work none the less)
Without RTX
With RTX
With RTX
- Labels:
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AMD Technologies
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Gameplay
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Gaming Hardware
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Have you tried enabling Smart Access Memory (ReBar) on your AMD GPU? also try to enable RSR in Adrenaline software and set the screen resolution (in Windows settings) to a lower one, then play Minecraft RTX in full-screen mode.
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Good suggestions, I already had ReBar enabled and had a look at RSR but you got me thinking about resolution so I experimented with that after you mentioned it.
I found that the problem is that Minecraft RTX doesn't seem to support how wide my monitor is. I'm using a LG 40WP95C-W (pretty much 21:9 Aspect ratio).
I tested this by going windowed mode, you can see where the issue starts appearing.
As wide as I could go manage before the issue occurred
A Fraction Wider Screen - Obvious rendering issues and smearing - Unplayable
Full Screen - Obvious rendering issues and smearing - Unplayable
But good news, I can still play with pretty visuals, just not UltraWide.
