Hello, just wanted to chime in hoping someone takes a serious look at this issue. I'm also having broken ray-tracing results with my 6800XT. Getting extreme glowing artifacts on scenes, meshes, materials with ray-tracing enabled. I read it happens on the 7000 series as well. Only way to "fix" is to disable sm6 or go back to UE 5.0.3.
It's been broken for over 4 months now and makes working in UE a pain without being to push the engine. I really don't want to get a 4090, if that's the only way to get the engine to properly function.