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PC Drivers & Software

TheEbonRider
Journeyman III

Unreal Engine 5 - 7900 XTX Crashes

Hi guys,

 

Whenever I work in Unreal Engine 5 and use either nanite foliage / Volumetric Fog / Light Shaft Occlusion - the application will crash citing a GPU Device Removed error (driver crash).

My specs are 5900x CPU || 48GB Corsair Vengeance Pro || Gigabyte B550M-E || 7900 XTX

I am the 23.3.2 drivers and had this problem since getting the card.

Has anyone else had these sort of issues?

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3 Replies
Redfan2077
Journeyman III

Hello, just wanted to chime in hoping someone takes a serious look at this issue. I'm also having broken ray-tracing results with my 6800XT. Getting extreme glowing artifacts on scenes, meshes, materials with ray-tracing enabled. I read it happens on the 7000 series as well. Only way to "fix" is to disable sm6 or go back to UE 5.0.3.

It's been broken for over 4 months now and makes working in UE a pain without being to push the engine. I really don't want to get a 4090, if that's the only way to get the engine to properly function.

mokelshaer
Journeyman III

i have the same issue with 6900xt 

 

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mokelshaer
Journeyman III

try to update to unreal engine 5.2 this should fix all this problems 

 

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