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Texture- or lightning bug in Star Citizen?
In Star Citizen, numerous surfaces are shown completely black. These are textures that should actually reflect the light from a lamp. But nothing is reflected. In some parts, especially in buildings and spaceships, it is sometimes dark as in a sack. Only the Radeon 6000 series seems to be affected . With my Vega in the old computer everything is displayed perfectly, with my new Sapphire 6800 XT it is close to being unplayable. Buyers of the 6800 series wrote to the problem here: https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha-3/STARC-134549-Lightin...
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Same with the 6900 XT. I can interact with fog and smoke in a room but, the light from my flashlight does not reflect off walls or floors or gratings.
See Issue Council page.
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I have the same problem I bought an RX 6900XT two days ago and I cant play ilumination is not working with AMD.
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More contributers are here: https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha-3/STARC-134549-Lightin...
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Direct light works, reflected light not.
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Yeah! The bug is fixed! Use driver 21.3.1 --- God said: Light now! And a wonder: it is. 🙂
