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PC Drivers & Software

gynther
Journeyman III

Terrain artifacting on Vega in Star Wars Battlefront 2 (2017)

Ground is looking fuzzy and blocky in star wars Battlefront 2 (check screenshots). On Distant terrain weird blocks and clipping can be seen, close terrain looks fuzzy like your vision is blurred, and there are ugly seams making the terrain look like it's divded into squares. I've seen another person here who had a similar issue with an R9 Fury a year ago. is it related to HBM memory?
Anmærkning 2019-07-07 143612.pngAnmærkning 2019-07-07 143628.png

The screenshots are from one map, but this happens on every map that doesnt use flat ground.

I upgraded to a Vega 56 recently and the problem happens with that, my previous GPU, a RX 580, didn't have this issue at all. Adjusting tesselation settings or surface optimization doesn't help.

I'm running the latest display drivers, 19.6.3

My Specs:
CPU: Ryzen 5 1600
GPU: Powercolor Red Dragon Vega 56
RAM: 16 GB 3000 MHz
MB: Asrock AB350M Pro4

Game and windows 10 is installed on a samsung 860 EVO SSD

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qwixt
Forerunner

This is from 19.7.1 patch notes:

  • Textures in Star Wars® Battlefront II may appear pixelated or blurry when using DirectX®11 API.

Not sure if it's possible, but try Dx12.

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