I am using an RX 6900 XT with Windows 11 23H2 (KB5044033).
Around 10 days ago I configured a range of old games with optimum settings for my 4k display, including Call of Duty, Aliens vs Predator 2, Klingon Honor Guard, Medal of Honor Allied Assault, Jedi Knight II, and Indiana Jones and the Emperors Tomb. All were working perfectly in full screen mode.
I have not loaded any Windows updates since that time, and the only driver update was to AMD Adrenalin Edition 24.10.1 that I installed today.
I am now finding that these games will either display in a small window in the middle of the screen (Jedi Knight II, Aliens vs Predator 2), or in the upper left hand corner of the screen (Emperor's Tomb), or display in an expanded resolution too large for my display (Call of Duty), or will crash with a general protection fault (Klingon Honor Guard).
These games were literally working fine in the last few days. It is very frustrating because I have not messed with a single setting or config file in any of these games since they were last working.
I am using SuperResolution on some of these games, but not all (i.e. Klingon Honor Guard). I tried turning off SuperResolution for Jedit Knight II, which then allowed an integer scaled resolution to work properly. If I go back and switch on SuperResolution again, I get corrupted/garbled graphics in full screen mode.
I am perplexed with all the sudden failures which seem to be point to the AMD driver update. However, rolling back to the September drivers has not fixed the problem. I even uninstalled my most recent Windows update from a few weeks back, but no change there either.
I am stumped.
Solved! Go to Solution.
Well, I solved my own problem. I had to go into each game and turn off full screen mode in their config files. I then found that in conjunction with the SuperResolution setting, the games would still display in a full screen anyway. I do not understand why that worked, but at least it resolves the issue and I do not have to roll-back to older drivers. The crash I mentioned above was DEP related, which I was able to resolve by disabling DEP just for the specific app in the Windows Security settings.
Well, I solved my own problem. I had to go into each game and turn off full screen mode in their config files. I then found that in conjunction with the SuperResolution setting, the games would still display in a full screen anyway. I do not understand why that worked, but at least it resolves the issue and I do not have to roll-back to older drivers. The crash I mentioned above was DEP related, which I was able to resolve by disabling DEP just for the specific app in the Windows Security settings.
Hi, can I get a screenshot of the solution?
Well, the exact process was dependent on each game. As mentioned, I turned off full screen mode if that setting was available in-game, but then specified "Enabled - Borderless Fullscreen" under Radeon Super Resolution. I do not know if this would work for everyone, it just solved it on my system through trial and error.
Below are my AMD Adrenalin settings for two of the games in question:
If some of those games are OpenGL based, it is broken since 24.5.1, so either downgrade to that version or use DLLs from that driver package. Of all this I only played Indiana, and I remember spoofing T&L support on my Radeon VE so that it worked, lol.