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PC Drivers & Software

vlad_8011
Adept III

Alan Wake 2 problems with grain.

Hi.

For the start, I have tried native fsr, native and txaa (forced via ini file), disabled grain, lens distortion, depth of field, and vignette effects. For unknown reasons reflection in this game are pixelated, doty, grained. Other users say they don't have it, so I guess it's AMD driver issue.

https://youtu.be/pFEzhb0qe-s?si=No_LpdbVuq9KJL1V

 

https://youtu.be/ALLYCJA9LJQ?si=3AKuB4WkP1ymYTAf

 

https://youtu.be/Tgx0kP-aq7g?si=mghny4NAsnt-NeL7

 

https://youtu.be/QePBIg27cJQ?si=HT0YN83Yz0ZECb4Q

 

Does AMD driver team plan to fix this, are they aware of the issue?

2 Replies
Nazo0
Journeyman III

I also have the same problem

0 Likes

There are 2 ways of limiting the issue (not fully fixing) but you wont be happy about it;
- Turn RT transparency ON (medium or high) - raster transparency is still broken
- DISABLE reflections - both SSR and Global. 
I finished game and not planing to get back to it, but time i wasted for testing this potato release is way to much than i needed to say its title favoring Nvidia (and i hate it - its next remedy game that do this) and you cant do anything about that.
I have played a little with renderer.ini - disabled FSR comepletely, tried FXAA, native and this problem still is there - on upscaled and native resolutions. Thats my propably last remedy game.

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