When I play Aberration and only aberration on Ark: Survival Ascended, the game has a fatal error. I don't know why this happens, but it has something to do with the current system.
i have exactly the same problem since release of this map.
I'm using Xbox version, all sources online have said the same thing. Its an AMD problem.
i have done all what you have said, this is local to the AB map only nothing else within ARK ASA.
Fatal error!
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000020f0e81cdfc
CL: 580830
0x00007ffe7859be2a amdxc64.dll!UnknownFunction []
0x00007ffe7859c0ec amdxc64.dll!UnknownFunction []
0x00007ffe78594130 amdxc64.dll!UnknownFunction []
0x00007ffe7830792f amdxc64.dll!UnknownFunction []
0x00007ffe782f1ebf amdxc64.dll!UnknownFunction []
0x00007ffe782e8d40 amdxc64.dll!UnknownFunction []
0x00007ffe77e67ae7 amdxc64.dll!UnknownFunction []
0x00007ffe77e83775 amdxc64.dll!UnknownFunction []
0x00007ffe77e6d9fe amdxc64.dll!UnknownFunction []
0x00007ffe77dde8e2 amdxc64.dll!UnknownFunction []
0x00007ffe77de62d5 amdxc64.dll!UnknownFunction []
0x00007ffe77dce225 amdxc64.dll!UnknownFunction []
0x00007ffe77dd0f1b amdxc64.dll!UnknownFunction []
0x00007ffe77dfe69c amdxc64.dll!UnknownFunction []
0x00007ffe77dfe65c amdxc64.dll!UnknownFunction []
0x00007ffe77dfd481 amdxc64.dll!UnknownFunction []
0x00007ffe77dca99d amdxc64.dll!UnknownFunction []
0x00007ffe7739dc8a amdxc64.dll!UnknownFunction []
0x00007ffe7739dee5 amdxc64.dll!UnknownFunction []
0x00007ffe773996d3 amdxc64.dll!UnknownFunction []
0x00007ffe77397871 amdxc64.dll!UnknownFunction []
0x00007ffe77350c0f amdxc64.dll!UnknownFunction []
0x00007ffe77406d40 amdxc64.dll!UnknownFunction []
0x00007ffe773ff159 amdxc64.dll!UnknownFunction []
0x00007ffe931d07d3 D3D12Core.dll!UnknownFunction []
0x00007ffe931cb88e D3D12Core.dll!UnknownFunction []
0x00007ffe9312d1f7 D3D12Core.dll!UnknownFunction []
0x00007ffe930d7373 D3D12Core.dll!UnknownFunction []
0x00007ffef8ac5537 d3d12.dll!UnknownFunction []
0x00007ffe93130f57 D3D12Core.dll!UnknownFunction []
0x00007ffe9312fe1c D3D12Core.dll!UnknownFunction []
0x00007ff65917b977 ArkAscended.exe!CreatePipelineStateWrapper() [C:\j\workspace\RelA\Engine\Source\Runtime\D3D12RHI\Private\Windows\WindowsD3D12PipelineState.cpp:818]
0x00007ff65917bc11 ArkAscended.exe!CreateGraphicsPipelineState() [C:\j\workspace\RelA\Engine\Source\Runtime\D3D12RHI\Private\Windows\WindowsD3D12PipelineState.cpp:967]
0x00007ff659179aad ArkAscended.exe!FD3D12PipelineStateCache::OnPSOCreated() [C:\j\workspace\RelA\Engine\Source\Runtime\D3D12RHI\Private\Windows\WindowsD3D12PipelineState.cpp:146]
0x00007ff659127aa5 ArkAscended.exe!FD3D12PipelineStateCacheBase::AddToLowLevelCache() [C:\j\workspace\RelA\Engine\Source\Runtime\D3D12RHI\Private\D3D12Pipelinestate.cpp:610]
0x00007ff659154503 ArkAscended.exe!FD3D12DynamicRHI::RHICreateGraphicsPipelineState() [C:\j\workspace\RelA\Engine\Source\Runtime\D3D12RHI\Private\D3D12State.cpp:595]
0x00007ff6592afcaa ArkAscended.exe!FCompilePipelineStateTask::CompilePSO() [C:\j\workspace\RelA\Engine\Source\Runtime\RHI\Private\PipelineStateCache.cpp:1821]
0x00007ff6592b2eb7 ArkAscended.exe!TGraphTask<FCompilePipelineStateTask>::ExecuteTask() [C:\j\workspace\RelA\Engine\Source\Runtime\Core\Public\Async\TaskGraphInterfaces.h:1311]
0x00007ff6589ece0a ArkAscended.exe!LowLevelTasks::TTaskDelegate<LowLevelTasks::FTask * __cdecl(bool),48>::TTaskDelegateImpl<<lambda_17c904c32264d0348d15245fba0e1bff>,0>::CallAndMove() [C:\j\workspace\RelA\Engine\Source\Runtime\Core\Public\Async\Fundamental\TaskDelegate.h:171]
0x00007ff655869aae ArkAscended.exe!LowLevelTasks::FTask::ExecuteTask() [C:\j\workspace\RelA\Engine\Source\Runtime\Core\Public\Async\Fundamental\Task.h:627]
0x00007ff6589ea5d5 ArkAscended.exe!LowLevelTasks::FScheduler::TryExecuteTaskFrom<LowLevelTasks::TLocalQueueRegistry<1024>::TLocalQueue,&LowLevelTasks::TLocalQueueRegistry<1024>::TLocalQueue::DequeueGlobal,0>() [C:\j\workspace\RelA\Engine\Source\Runtime\Core\Private\Async\Fundamental\Scheduler.cpp:349]
0x00007ff6589dcae4 ArkAscended.exe!LowLevelTasks::FScheduler::WorkerMain() [C:\j\workspace\RelA\Engine\Source\Runtime\Core\Private\Async\Fundamental\Scheduler.cpp:378]
0x00007ff6589ed160 ArkAscended.exe!UE::Core::Private::Function::TFunctionRefCaller<<lambda_abf63b4b71b3a09b60c8feab122cedbd>,void __cdecl(void)>::Call() [C:\j\workspace\RelA\Engine\Source\Runtime\Core\Public\Templates\Function.h:475]
0x00007ff658a23364 ArkAscended.exe!FThreadImpl::Run() [C:\j\workspace\RelA\Engine\Source\Runtime\Core\Private\HAL\Thread.cpp:69]
0x00007ff658b6cda6 ArkAscended.exe!FRunnableThreadWin::Run() [C:\j\workspace\RelA\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:149]
0x00007ff658b6cbfc ArkAscended.exe!FRunnableThreadWin::GuardedRun() [C:\j\workspace\RelA\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:79]
0x00007fff2c117374 KERNEL32.DLL!UnknownFunction []
0x00007fff2c2fcc91 ntdll.dll!UnknownFunction []
==========
ASA Version 52.13 (CL: 580830)
Memory Used/Avail: 6409MB/17791MB
Map: Aberration_WP
Game Mode: Single Player
TimeSeconds: 100000000.017626
UnpausedTimeSeconds: 0.017626
RealTimeSeconds: 0.017626
NPC: 0
Active NPC: 0
Active NPC Tamed: 0
Hibernated NPC: 0
Stasised NPC: 0
Players Connected: 1
AL_TAMED_DINOS: 0
AL_PLAYERS: 0
Total Structures: 296
FPS: 56.73
==========
Crash in runnable thread Background Worker #13
Hello,
The only current "solution" for this is downgrading the driver to version 23.7.1, that's been working for a lot of people including my self.
Ark devs have stated that they are working on a proper update for this issue.
The driver vision i specified can be downloaded here:
https://www.amd.com/en/resources/support-articles/release-notes/RN-RAD-WIN-23-7-1.html
Hope this works for y'all
I solved the problem by installing the old version.
AMD Software: Adrenalin Edition 24.2.1