When running WoW in DX12 it crashes after few mins of playing, same behavior in the finals, switching both games to DX11 fixes the issue.
Here is the crash report from the finals -
LowLevelFatalError [File:.\Runtime/D3D12RHI/Private/D3D12Util.cpp] [Line: 898]
hr failed
at .\Runtime/D3D12RHI/Private/D3D12Resources.cpp:613
with error DXGI_ERROR_DEVICE_REMOVED with Reason: DXGI_ERROR_DEVICE_HUNG
MISSING_ANGELSCRIPT_CALLSTACK
KERNELBASE
Discovery