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OpenGL & Vulkan


Radeon Vulkan driver or Windows 10 choosing secondary GPU in Vulkan/DirectX12?

Dear readers

I have a problem in all my Vulkan games and some DirectX 12 games where the application at default renders on my secondary GPU and my primary GPU is only used for display to the screen.

The only way I can resolve this is by disabling my secondary GPU before launching the game, but this sometimes causes hardlocks in the system.

This happens; for example, when opening RAGE 2 or Forza Horizon 4. Is this something that can maybe be fixed through the driver or is it something Microsoft has to fix?

My two GPU's: RX 480 8GB and GTX 1060 3GB (for PhysX and some faulty Radeon games).

Kind regards

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