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OpenGL & Vulkan

stan
Elite

Please add this vk extension VK_EXT_graphics_pipeline_library

AMD RADV and Nvidia has been implemented this extension api, but AMD Windows Vulkan not have this extension.

Please add this extension, it can reduce the shader complie stutter issue.

Thanks.

2 Solutions
dipak
Big Boss

Hi @stan ,

Thanks for the feature request. I will forward it to the Vulkan team.

I have whitelisted you for the AMD Devgurus community.

Thanks.

View solution in original post

Hey Stan,

We're currently working on exposing this extension.

You can look out for when it's added in the open source repo:
https://github.com/GPUOpen-Drivers/xgl/blob/dev/icd/api/vk_physical_device.cpp#L3734
When it's added there will be this line:
availableExtensions.AddExtension(VK_DEVICE_EXTENSION(EXT_GRAPHICS_PIPELINE_LIBRARY));

Thanks,

Owen

View solution in original post

3 Replies
dipak
Big Boss

Hi @stan ,

Thanks for the feature request. I will forward it to the Vulkan team.

I have whitelisted you for the AMD Devgurus community.

Thanks.

Hey Stan,

We're currently working on exposing this extension.

You can look out for when it's added in the open source repo:
https://github.com/GPUOpen-Drivers/xgl/blob/dev/icd/api/vk_physical_device.cpp#L3734
When it's added there will be this line:
availableExtensions.AddExtension(VK_DEVICE_EXTENSION(EXT_GRAPHICS_PIPELINE_LIBRARY));

Thanks,

Owen

stan
Elite

Thanks, dipak, Owen. 😊

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