My items run variable number of loop cycles, from 1 to X, and when X is relatively low, on the ballpark of 16k, the entire work completes successfully.
When X grows to 65k, and the percentage of items that reach this figure is also low, on the ballpark of 100-200k, the work also completes successfully.
But if the percentage of the items that reach 65k loop iterations grows to 300-500k, the AMD driver crashes and restarts itself, rendering the application dead.
Is this the expected behavior? Are there any methods to overcome this limitation?
I tested this on the HD5000 and 7000 series under Catalyst 15.7 and Crimson 20 drivers, with the same results.