I'm developing an OpenGL application using version 24.04.231107_282afec of the AMD driver and I'm unable to use the GL_KHR_debug debug context to view compilation errors in my shaders.
I'm trying to compile the following shader:
As you can see, there is a syntax error, but when i check the output of my application i can't see any errors.
NOTE: The debug context is properly configured and I can even use the DebugMessageInsert function.