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Maya Discussions

hamed
Adept I

maya's utility nodes for texture manipulation

I want to color correct my texture using the color correct node but RPR doesn't understand that also in the texture node when I increase exposure in the color balance section it doesn't change in render, am I missing something? 

I'm using RPR 3.2.11

GPU: RX480 and

windows 10 

maya 2022

animhamed
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4 Replies
david_s
Miniboss

Hi,

could you provide a scene ?
Also make sure u are using Maya standard color correct no and not ai color correct.

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yes I'm using Maya color correct node , yes it works but creates artifacts, I've attached the scene and renders with issues.

exposure in color balance section is not working, not only exposure but other color options not working.

scene file  

animhamed
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it looks like RPR can't recognize UDIM when a texture is passing through the utility node.
animhamed
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Hello,

Thank you for providing this information. I have found out that color balance from Maya file node is actually not supported currently. i have sent the developers a feature request for this.

Also i have confirmed the Udim issue and will send this as well to the developers. this is currently due to the way we handle Maya standard nodes, we currently bake most of them.


Thanks