- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
02-14-2023
06:04 PM
Implementing TressFX in DX11
The TressFX repository here: https://github.com/GPUOpen-Effects/TressFX provides sample implementations of TressFX 4.1 in DX12 and Vulkan. I am aiming to implement either 4.0 or 4.1 in an existing DX11 engine. While the documentation for 4.1 does not explicitly mention DX11, it also does not indicate that support for DX11 has been completely dropped. Would implementing TressFX 4.1 in DX11 be doable by porting DX12EngineInterfaceImpl.cpp to DX11, or is there a hard incompatibility between DX11 and TressFX 4.1?
1 Reply
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
02-16-2023
07:49 AM
Hi @hanotak ,
Thank you for the query. TressFX related support is provided at its github site itself. Please post your query here: https://github.com/GPUOpen-Effects/TressFX/issues
Thanks.
