I've windows 11 home. it shouldnt have a group policy and it shouldnt be running the service.. but it does?
how do i disable these things and get rid of it.. why does windows fail to boot if i disable task scheduler i wonder?
is there a way to stop an app or game from making system crippling entries into registry each time the app launches?
im worried the dumb group policy thing and whatevers crippling my registry keeps swapping out my display driver with fakes
im not too certain if the AMD drivers arent being used and its using "microsoft basic display renderer" or some generic lame no functions or features stuff..
so i must disable group policy editor and find a way to block certain registry changes from reappearing once removed?
Windows 10 Home doesn't have Group Policy feature. Only Windows 10 Pro and above has that feature.
"Does Windows 11 have group policy?
Go to Windows 10 Settings - System - About and verify if you have Windows 10 Home or Pro version. If Home version then you shouldn't have Group Policy.
In that case I would run a Anti-Virus scan and also run in a elevated Command Prompt or Powershell the following simple command to check your Windows OS:
SFC /scannow
NOTE: If your Device Manager is showing under "Display Adapter" MS Basic Adapter Display it means you have no AMD Driver installed and Windows is using the basic VGA Driver to give you video output until you install your GPU card's Video Driver.
You, dont get it. I have windows home. I log into microsoft account at start of windows.. it applies a group policy or something. I log into local admin account. it also applies a group policy. You see i cant uninstall office or most other apps because some domains group policy administration is being forced into my PC.
i install my display driver correctly, but then when i view in registry it says basic display adaptor not the AMD one installed in dozens of locations which impacts performance and image quality. so i just type in 'ultramaxfulltruedisplayrendererAMDRX6950XT' or whatever in the fields instead and even rename the name of the reg key from description to the thing i did previously.. i've a 5700xt.
I do not have GPedit.msc.. i've got windows 11 home that is needed to view and edit the policy.. somebody has copied the pro windows files into my PC and is forcing a group policy onto me that i cant edit or disable? understand? so when i view services in registry or in powershell i cannot delete them but i know they're the problem. And the few that i can make my PC never able to boot again.
well i did buy windows 8.1 retail and because i own it i never need to rebuy it by law.. so the updates are really just free updates.. so now im running windows 11 home.. but because i kept being hacked and cant fix my PC i just wanted to try bit locker to see if protect my PC better.. so i went to cheap online webstore and purchased cheapest windows 11 pro serials i could find, because like every office and business and exchange mail server and stuff runs windows server which comes with like 10 or 20 licences for users and all old pc's thrown out with the stickers and serial numbers for OEM windows copy are still on there, theres many listed online cheap and reselling your copy of windows once finished with it isnt illegal either. SO i tried install pro and realised it didnt help and just made things worse.. so then i secure erase my drive and install win11 HOME always.. always home as i didnt want the active directory and domain managmenet and stuff there.. now i have both home and pro keys in my microsoft account which i dont bother keeping written down somewhere as its there for me when i sign into the account.
For example if i delete the scheduled tasks or disable task scheduler app, my computer still games like 300% better and faster and my whole system goes warpspeed! for days until i shutdown or restart then it cant reboot ever and needs to be reinstalled.
I kept having file system issues where i couldnt sort by directory size to see which steam game folder was biggest to manage my HDD space and when i scripted the dir /w /o /s or whatever style query of directory size up in powershell it took like 5 minutes for a "list" or "dir" command to retreive folders with file sizes and they are the wrong size.
I can see when i run game or app installers that my program files directory has a folder called ?????? and i cant see it or access it without special file system tools which cannot ever delete it. Also in registry theres a bunch of keys which cant ever be deleted and look like ascii garbage so you've no clue what they're disabling or enabling.
worse still is every time i launch a game or app or reboot my computer system crippling registry entries are forcing themselves into my PC.. even if i can manage to edit or delete or modify those, minutes or a reboot or relaunch later and they back to the **bleep**tiest values! for example my ray tracing keeps being disable when its a pre windows 10 1960's and 70's software feature that all analog displays/webcams/printers/3d software/videogames and all graphics use for colour and light in true RGB. The late 1990's voodoo3dfx card used a cheap analog method of ray tracing so games like was it the first unreal or second unreal engine game? when you fired a fireball plasma bullet as the projectile travels it would light up the ground. its why the internet pretends the ancient linux versions of quake 2 are nvidia's first ray tracing tech demo.. because nvidia is rumoured to have abducted engineers or did some stupid dodgey nonsense and somehow forced the acquisition of voodoo3dfx cards.. but the people said fine have the voodoo3dfx so they gave them the cards and brand.. but the guy who made the technology was an independent hired consultant who owned the technology and rights and was employed by or related to AMD.. the real AMD computers were way better than that. The voodoo3dfx used amd software and technologies in it for ray tracing back in the 1990's in consumer stuff.. then nvidia who cant maths and make the cheapest fakest hardware along with intel then shoved it all up their butts and spend like 20 years trying to fake it digitally as its not the same as the analog method.. their cards still dont have proper tessellation when voodoo3dfx had very special tessellation techniques and the current AMD lineup since the first few radeons tesselate off the charts. the voodoo 3dfx guy then went off and did the playstation stuff. its why like a ps3 ray traces and renders (is supposed to) and allows for augmented reality (mixed reality from playstation 2 which later became vtubers and hololens and google glass and VR)
so when im using the ray tracing on my mobile phones from years ago i bought refurbished off ebay dirt cheap because theyve got AMD radeon (adreno mobile graphics) in qualcomm snapdragon android devices.. well it works just fine in like millions or octillions of resolution with the same settings my desktop PC uses and games in (i copy the config file in identical) but my registry keeps having the already limited directx12 or 11 or whatever turned off its featurelevel gets set from 4 or something lame down to 0.. instead of being 99999 or FFFFFFF you can see screenshots of what im talking about, my config.ini file and more details in my media fire link here or just the config file my personal google drive.
MediaFire - File sharing and storage made simple
https://drive.google.com/file/d/1SKfIKv2iMemLx3AcDffR-R0CFBNoPqtw/view?usp=sharing
for example when i first boot up windows my file explorer has these fake documents quick links and fake downloads folder that links to a network drive location and takes ages to copy the tiniest of files into.. but i uninstalled onedrive and firewalled and removed filesharing/networking protocols.. I NEED THIS **bleep**TY GROUP POLICY THATS FORCED INTO MY PC DISABLED.
understand?
Yes I understand perfectly since you clarified better your original post.
EDIT: you are correct that Ray Tracing has been around since the 70's but according to Nvidia Blog concerning Ray Tracing:
So what is ray tracing? Look around you. The objects you’re seeing are illuminated by beams of light. Now follow the path of those beams backwards from your eye to the objects that light interacts with. That’s ray tracing.
It’s a technique first described by IBM’s Arthur Appel, in 1969, in “Some Techniques for Shading Machine Renderings of Solids.” Thanks to pioneers such as Turner Whitted, Lucasfilm’s Robert Cook, Thomas Porter and Loren Carpenter, CalTech’s Jim Kajiya, and a host of others, ray tracing is now the standard in the film and computer graphics industry for creating lifelike lighting and images.
However, until last year, almost all ray tracing was done offline. It’s very compute intensive. Even today, the effects you see at movie theaters require sprawling, CPU-equipped server farms. Gamers want to play interactive, real-time games. They won’t wait minutes or hours per frame.
GPUs, by contrast, can move much faster, thanks to the fact they rely on larger numbers of computing cores to get complex tasks done more quickly. And, traditionally, they’ve used another rendering technique, known as “rasterization,” to display three-dimensional objects on a two-dimensional screen.
With rasterization, objects on the screen are created from a mesh of virtual triangles, or polygons, that create 3D models of objects. In this virtual mesh, the corners of each triangle — known as vertices — intersect with the vertices of other triangles of different sizes and shapes. It’s fast and the results have gotten very good, even if it’s still not always as good as what ray tracing can do.
But what if you used these GPUs — and their parallel processing capabilities — to accelerate ray tracing? This is where GPU-accelerated software ray tracing comes in. NVIDIA OptiX, introduced in 2009, targeted design professionals with GPU-accelerated ray tracing. Over the next decade, OptiX rode the steady advance in speed delivered by successive generations of NVIDIA GPUs.
By 2015, NVIDIA was demonstrating at SIGGRAPH how ray tracing could turn a CAD model into a photorealistic image — indistinguishable from a photograph — in seconds, speeding up the work of architects, product designers and graphic artists.
That approach — GPU-accelerated software ray tracing — was endorsed by Microsoft early last year, with the introduction of DXR, which enables full support of NVIDIA RTX ray-tracing software through Microsoft’s DXR API.
Delivering high-performance, real-time ray tracing required two innovations: dedicated ray-tracing hardware, RT Cores; and Tensor Cores for high-performance AI processing for advanced denoising, anti-aliasing and super resolution.
RT Cores accelerate ray tracing by speeding up the process of finding out where a ray intersects with the 3D geometry of a scene. These specialized cores accelerate a tree-based ray-tracing structure called a bounding volume hierarchy, or BVH, used to calculate where rays and the triangles that comprise a computer-generated image intersect.
Tensor Cores — first unveiled with NVIDIA’s Volta architecture aimed at enterprise and scientific computing in 2018 to accelerate AI algorithms — further accelerate graphically intense workloads. That’s through a special AI technique called NVIDIA DLSS, short for Deep Learning Super Sampling. RTX’s Tensor Cores make this possible.