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xdevgamer
Adept I

Driver level (VRS) variable rate shading question.

I have a question about driver level VRS variable rate shading.

As I understand, their is a way to set the VRS shading rate of the GPU through a driver level API while running a DX12 application. It may even be an AMD interal API not exposed through ADL. I'd like to know if this is possible and if so how is it done. Please only answer if you are certain. Thank you.

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