AMD Fluid Motion Frames, or AFMF, is our cutting-edge frame generation technology designed to increase frame rates and gameplay smoothness. It is integrated right into AMD Software: Adrenalin Edition™ and is part of AMD HYPR-RX2, our one-click performance-enhancing solution that delivers amazing gaming experiences on AMD Radeon™ graphics cards.
Here at AMD, we are continuously working to improve our software technologies and we are excited to tell you that we have developed AMD Fluid Motion Frames 2, which is a significant upgrade from our initial version of this amazing technology. AFMF 2 adds new optimizations and tunable settings for a better frame generation experience, including AI-optimized enhancements for improved quality, lower latency, and better performance. We’ve also added interop support with AMD Radeon™ Chill, support for borderless full screen, and support for Vulkan® and OpenGL® games.
All this adds up to a substantial improvement over AFMF 1, and because we couldn’t wait to get this upgrade into gamers’ hands, we are releasing it as a technical preview so your feedback can help make AFMF 2 even better.
Read our blog to learn more about AFMF 2 and how you can join the preview today.
This preview driver is intended to provide users with an early first look into upcoming features within AMD Software; any issues encountered can be submitted through the AMD Bug Report Tool.
For general feedback, you can reply to this discussion, and myself, @Sam_AMD, or our Sr. Product/Software Marketing Specialist @alexander_blake-davies will do our best to help you!
Friendly reminder: As some of you may know, Sam and I are not support engineers, but we know a thing or two about building PCs. Plus, we have access to our friends in our Hardware and Software teams (like Alex), so if needed, we will reach out to them to help us help you!
Lastly, we kindly ask you to be patient with us, depending on your question, getting you the answer (and possible solution) may take some time. We will monitor this discussion and do our best to reply to your question within ~72 hours.
Hi!
Is there a possibility that one of the search modes for AFMF 2, would never deactivate itself? Because, atleast for me the point of the frame generation technology is the smoothness. And if the smoothness is purposely deactivated, it kinda defeats the purpose of the frame generation.
So I would ask for one additional search mode :).
Maybe: Standard, High, Full?
And full never deactivates.
That would be cool. Maybe try to suggest it to the driver team in the bug report tool. I can't find the contact page anymore. The best I can find is this. https://www.amd.com/en/forms/contact-us/support.html
That would be really great, it would provide a very smooth experience in games if AFMF 2 never disabled itself.
I would probably want to use it all the time.
can it be implemented on emulators?
I believe it has to be DX11 or DX12.
I tried these drivers in Total War:Warhammer 3 at ultra 4K and the results were very impressive.
The first version of AFMF didn't work that well, and had lots of stuttering issues in the title.
But AFMF v2 seems much better.
I tried it in several in game benchmarks, and the 1% lows (FPS) were 65 FPS, with high averages.
The in game FPS counter reports lows of 40 between 45 FPS, so this is what I'd get with a RX 7900 XT with frame generation disabled.
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