Tons games based on Unreal engine game 5.1 keep crashing for the same reason :
LowLevelFatalError [File:C:\UE_5.1_Source\UnrealEngine\Engine\Source\Runtime\D3D12RHI\Private\D3D12Util.cpp] [Line: 868]
CurrentQueue.Device->GetDevice()->GetDeviceRemovedReason() failed
at C:\UE_5.1_Source\UnrealEngine\Engine\Source\Runtime\D3D12RHI\Private\D3D12Submission.cpp:910
with error 887A0006
Epic is already aware, but nothing seems to move on their side:
https://forums.unrealengine.com/t/ue-5-1-gpu-crashed-or-d3d-device-removed-on-amd-rx-6900-xt/720367
Is there any eta on that issue ?