mGPU works fine in other supporting games but fails to work in Red Dead Redemption 2 (tested with 20.9.x / 20.10.1).
Using DX12 and mGPU enabled I get ~50 FPS (4k high). Around about single GPU performance indicating some issue.
Using Vulkan and mGPU I get ~24 FPS - about half what I expect from a single card.
Has anybody else noticed weird behavior with RDR2 and mGPU or have any setting tricks?