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Drivers & Software

klodzonov
Adept I

Blender not working properly

Shading on blender 2.91 not working with Driver version 20.12.1

System:

CPU: Intel i5 4440

GPU: R9 280 sapphire dual-x

RAM: 8GB

OC : Windows 10 Home x64 Version 20H2 build 19042.508

with driver version 20.9.2 optimal (Adrenalin 2020) it's fine

proof:
shading.pngDriver.pngwinver.pngLogs 

2 Replies
Ne0n5176
Journeyman III

RX 560, Core i5-4590, 8GB RRAM, Windows 10 Pro (Version 2004, Build 19041.685)

Having the same issue here. I updated my drivers after cyberpunk came out but when I went back to blender, eevee is broken. This is the current state of my scene, a model of a rifle I have been working on. It looks almost like when you fall out of the world in a game, with ghost images left trailing behind in the silhouette of the models. 

Screenshot_205.png

A smaller portion of the scene (pre update) looks how it should. I hope this can be resolved soon.

Screenshot_198.png

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Do the viewport shading with Eevee and then go to Render Properties > Performance and check High Quality Normals.

It works perfect, I imagine that before it was activated by default and now they deactivated it and now it must be activated manually in each render. But so far it works perfect.

Blender 2.92

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