A friend and myself have had some issues with the most recent driver updates on the 7900xt and the 7900xtx. We've done a couple removal of drivers and re-installations of previous versions, but the issue seems to exist across all of them. Notably, the PCs are crashing in Sons of the Forest and Smite, each with a driver timeout error.
I've installed drivers for the 7900xtx without Adrenaline, and that reduced the frequency, but it's still constantly crashing on SotF. Does anyone know of a fix, or is it just wait for drivers that resolve the issue? 23.3.1 didn't seem to fix this issue.
Yep, I've had intermittent freezes when I play Dead Space Remake (DSR) with previous two driver, will install 23.3.1 to see if it helps. I did notice that I'd get freezes with DSR when I'd UV'ed and OC'ed the GPU, also adjusted fan curve for optimum cooling.
When I leave it at stock setting, but adjusted fan curve, the system seems more stable and I can play DSR without issue. Even managed a 3-4 hours session without crashing....
I’m having the same problem; but with smite of all games. I’ve tried atomic heart, smite and Apex legends and but smite is the only one it crashes. Default settings and expo is disabled. I’ve updated everything including my bios.
7900x w/ Corsair 360mm aio
5600 t force ddr5 5600
asus rog strix b650e-f
So I had it happening in Smite as well. What I did, was install the older drivers, 22.12.1 and installed them without adrenaline. It's fixed the issue for Smite, but still happens in the OG forest, and Sons of the Forest.
Do either of you happen to own monster Hunter World? I'm looking to see if this is a 7900 issue or the game itself
It's probably the driver, it's happening in multiple games for me.
+1 for this, i also having issue with Monster Hunter World, other games i tested are fine (genshin impact, The witcher 3, atomic heart, forza horizon 5, GTA 5, microsoft solitaire collections)
I'm now on Adrenalin 23.3.1, tried stock setting + aggressive fan curve, as well as undervolt and OC setting, surprised that both have resulted in no crash thus far. Folks at the DSR forum are complaining about stuttering, but I find the inevitable traversal hitching and mild and brief stuttering , while irritating, to be NOT game breaking.
Do you installed the mentioned driver with or without Adrenalin software? Also are you did anything else or it just working? (I just read some steps on reddit which maybe help or not)
I installed 23.3.1 too but I got driver timeout in Smite (my favourite game) (AM4 R7 5700X, X470 Gigabyte Aorus Ultra Gaming, 2X8 G.Skill DDR4 3200 MHz RAM, PowerColor Red Devil 7900 XTX). The previous driver version generated the same error so I can't update my driver "long time ago".
23.1.1 was stable for me.
I have the same issue. So far it only happens in Destiny 2 with the current patch + expansion and Sons of the Forest. I can go hours on Overwatch 2 and Hogwarts Legacy. I've stressed tested it with Furmark and it just doesn't crash so it has to be driver dependent vs certain games.
I read about turning MPO off, but turning that off didn't help me.
Specs: 5800x3d | 32 GB Corsair 3600 | 7900 xtx Gigabyte | current adrenlin, 23.3.1 | current windows 11 update |
PLEASE fix this AMD. I don't want to return this.
forgot to add, 1000w PSU. Default Adrenline settings too. Crash can happen anywhere between 10 minutes to an hour.
Solved for me in Smite. I just changed the settings from DX9 to D3D11. I don't know that in the games what you mentioned have such a setting or not. Maybe this error is occurs specifically when the game using DX9, but Sons of the Forest is a new release so it would be surprising if it uses DX9 and not DX11 / 12 or Vulkan..
Yeah its happening in Diablo 4 now too. I thought I solved it with a driver only install (instead of full adrenaline install) but it's happening again in Desinty 2. Tried the whole MPO + TDR + ULPS fix but that didn't work either. So frustrating AMD doesn't want to acknowledge this issue
Please use the AMD Bug Report Tool at the following link to flag potential driver issues, making sure to include all the required information including the steps to reproduce the issue. https://www.amd.com/en/support/kb/faq/amdbrt
I did use this tool, weeks ago having the same problem with World of Warcraft. In the end I have changed my card for now as I can not be bothered to wait for you guys to sort this out and looks like its not limited to just 1 or 2 games. Issue is random well for me it is anyway somedays no app crash others within 2 to 3 min.
am also considering to return the card as this is my first experience with AMD GPU and very disappointed. thought I should give them a chance but they let me down.
I really hope AMD knows about this issue, it's not on their list of "known issues" though and they probably think it's isolated to just a game here or there. Happening on three different games for me (Destiny 2, Diablo 4, Sons of The Forest). Idk what they have in common (DX12? Vulkan? idk what they run on ). I've used the bug report every time. I updated to the current driver that came out on the 22nd and I figured this would be the fix and it has not. =\ Wish AMD would acknowledge this at the very least.
Filled out that form so many times, im dizzy..
Seems like I have fixed the driver timeouts by disabling Instant Replay in the driver settings. Have experimented with different codes, but all of them crash when Instant Replay is active.
Have been playing for a week of no crashes with Instant Replay disabled
AMD Radeon 7900 XTX Reference version
hey, are you guys using extended display setups? I have the same issue (game chrashes, short black screen, driver timeout popup) with my 7900XT anywhere from 1min to 3h into gameplay. However I noticed that this would not happen when using only a single display (went 2-3 days without a crash). So I am wondering if this a common thing among those who are experiencing this issue at the moment and maybe a hint for AMD where the problem might be (submitted bug reports already, happened both on 23.3.1 and 23.3.2) I would love for this to be fixed or at least the issue officially acknowledged as having multiple monitors is a must for me and I'm afraid I'll have to return my GPU. [7900XT 750W Win10]
I disabled my secondary monitor to test, still crashed in Sons of the Forest within 5 mins of launching...
i'm also crashing even when not using my 2nd monitor (a TV actually), but i already tried unplugging the HDMI to the TV.
disabling MPO, disabling hardware acceleration (and HW acceleration should not be counted as a fix, as it's an important feature to have), nothing works for my Monster Hunter World, always crashing, even low settings DX11. sad.
I thought of this as well but it happens on one display. Happens with DOCP/XMP off, MPO off, new driver update that came out on the 22nd of this month, updated BIOS to current as well. Nothing works. AMD doesn't care, and I can't return this card.
Hey everyone, I'm trying to ascertain the commonalities of this issue...ie what config everyone is running, what steps they've tired, how many displays they run, etc. I made a Google form response and you can view the sheet.
The link for the form, says I don't have access.. you might need to change permissions
Same issues here, but with MW2. I've taken everything back to stock, updated BIOS, re-installed Windows, re-installed games, ran benchmarks using 3DMark, Cinnebench, Heaven (all stress tests passed).
Crashes in game after just a minute or two with DirectX Error Code 0x887A005 (game_ship.exe) issue, reported it to AMD so many times I now don't bother. Followed various YouTube videos to reslove it. Now ready to give up and return the card, had none of these issues with my 3080Ti, oh how I wished I'd stayed with it.
AMD Ryzen 9 5900X | ASUS Crosshair VIII | 2x 16GB G.Skill DDR4 3600C16 | Sapphire RX 7900 XTX | ASUS ROG PG35V | Corsair 850W | CM H500M | Win11 Pro 22H2
OK, so I revereted to driver 22.12.2 and my crahsing has now ceased!!! Finally, after a couple of weeks, I have no more crashing!!!
Howerver, I now have black and white graphics errors whilst in game (MW2), see the image below. The odd thing is, if I spin around and around in place, then the image comes back. It doesn't happen in buildings, just outside where the draw distance is greatest. Anyone any ideas/