This vision is made possible by shifting focus of the gaming world to the datacenter. The organizing principle of gaming is the datacenter rather than the individual’s device. Google’s 7500 edge nodes worldwide will put powerful gaming hardware essentially everywhere and in reach of virtually everyone.
With cloud gaming, if you need to take your gaming on the go, no need to start over. You can simply save state on your home theater or Chromebook and pick up seamlessly on your mobile device. That flexibility promises to change how players weave gaming into our everyday lives.
The transition of gaming to the Cloud will impact many companies including console providers, game developers, and publishers. Traditionally, publishers have had a variety of platform options on which to distribute their game titles and reach their audience. One challenge they have faced however is the large fees required to gain access to each distinct platform. The introduction of new, high-performance cloud platforms like Stadia gives more choice for the game publishers.
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1) 4th September 2019, based on PS4 Pro GPU performance (4.2 TFLOPS) and Xbox One X GPU performance (6 TFLOPs) compared to With Google Stadia GPU performance (10.7 teraflops)