We are excited to finally talk publicly about a version of Radeon ProRender that supports Blender 2.80! Blender 2.80 is has a great deal of interest from users due to its radical changes to the workflow, and we thought it was only appropriate to give the ProRender plugin the same attention. We have been working hard over the last few months and this is just a preview of what the final product will be. Expect updates weekly-ish until Blender 2.80 is released and a final plugin ready when Blender is. Hats off to the Blender Institute for such a game-changing release!
Radeon ProRender is a GPU and CPU rendering engine. It is built into Maxon's Cinema4D and other software (coming soon). AMD also provides plugins for various other applications including Blender. One nice aspect is that is hardware agnostic: any GPU that runs OpenCL should run ProRender. On macOS in particular it takes advantage of the Metal2 api to run faster, where many renderers do not support GPU raytracing on macOS. Particularly with Blender 2.80, the built in Cycles renderer no longer runs on GPU's on macOS so hopefully this fills a gap there.
So why have we been quiet and working hard over the last few months? Since Blender 2.80 changed their API for plugins significantly we had to adapt the plugin to that. Also we decided to take this opportunity to rewrite the plugin from the ground up for a few reasons.
In particular I will highlight the shader workflow. Many users are used to and have setups using Blender's built in nodes. What the RPR plugin does now is let you keep these (some nodes aren't supported yet) and simply hit render, no conversion required. Particularly we convert the "Principled BSDF" directly to our Uber shader. For users who want a more "advanced" shader they can convert Principled to Uber. So keep your Blender Node setups and augment with advanced RPR nodes! This in particular is an area we would like feedback on and testing.
Like I said, we will be updating weekly-ish with new builds. Please give them a try and give your feedback, it will only make the final software better for you. Also if you have programming experience and are willing to help with the plugin code, we would love to hear from you.
Brian + the whole AMD ProRender Team.
PS! If you see answers from Bogdan or Mikhail here, please thank them for the hard work they have put in on the plugin!
UPDATE 5/31/2019
In anticipation of Blender 2.80 release in July 2019 we are updating our builds. Blender has been changing their API so be sure to get a build later than 5/23/2019 (Best to just get the latest build of blender 2.80 Here .
A bunch of changes have happened since the last beta builds so here are all the changes:
NEW FEATURES
FIXED ISSUES
KNOWN ISSUES
CHANGES FOR 2.0.85:
CHANGES FOR 2.0.94:
Download from https://www.amd.com/en/technologies/radeon-prorender-downloads
Thank the people in that other thread. I was at a total loss. Why it installs to that location is baffling. LOL
Thanks for all the reports on installer issues! We're looking into it. It appears blender 2.80 api is still changing (!?) and if you have a newer build of Blender 2.80 it might be an issue. We'll fix it! Hold on.
I successfully install it with the installer, launch Blender, go to User Preferences and then try to enable the add-on. Boom, crash.
Installed successfully on iMac pro - but had weird artifacts on very simple scene: cube + cone.
Installation on MacBook Pro has failed: after choosing the directory installer quits unexpectedly, add-on appears in blender, but when try to activate - blender crash.
Hi. Thanks for this.
I'm testing the Principled BSDF. I'm going to test all the latest builds that you publish here.
I can't seem to embed the movies but I'll link them in the meantime.
Joe
Simple displacement test
2 emission planes
Very different results between the renders.
Testing Principled BSDF shader straight out the box with Pro Render.
Environment IBL
Emission
Area Light
Displacement
Bump Map
Principled BSDF Shader properties.
@bsavery Thank you very much for the update. Looks like there are loads of fixes.
Still some issues between Spec and Metalness with BSDF shader.
Seems like more noise in the preview render than before.
best,
Joe
lights are buggy
Hey Joe. Can you post a scene in a different thread for this? I'm interested in looking at this.
Seems to me that the subsurface scattering is working backwards.
My bad. Procedural textures are working.
Just installed Blender 2.8 and radeon pro render. After placing "Enable" checkbox in addons menu on "Render: Radeon ProRender" i see
Is there any logical or sensible reason why
macOS: RadeonProRenderBlender_2.0.85.dmg
Windows: RadeonProRenderBlender_2.0.85.msi
are not downloadable from here:
The existing Windows plugins available from that webpage for Blender 2.8 Beta do not work with latest versions of Blender 2.8 Beta for me.
See: https://community.amd.com/thread/239567
Thanks.
Hope it will be added soon and the object shading in Viewport. If rendered or texture option is used it still does not display any object in viewport.
There's a dropbox link in the above blog post, use that one not the download in the screenshot
Yes sure but most people will go to the main ProRender Page and the download there should work.
I and others are wasting time having to come on this forum and search and ask why the link on the main page doesn't work.
It is wasting peoples time.
The ProRender Plugins available at the links here are still broken and they fail to install on blender-2.80-aa003c73245f-win64.zip this morning.
Since no one here seems to care that AMD provides broken ProRender plugins on their Official Prorender download site below, wasting peoples time and giving them a bad impression of PreRender I did the following:
(1). I sent Customer Feedback to AMD.com website about the broken ProRender Software links on the page below.
(2). I sent feedback to AMD, ProRender, and Blender users on Twitter about the broken links.
Maybe someone will listen and fix it.
I'm done.
Bye.
Hi, I'm trying to use RPR 2.0.85 in my blender 2.80 and I install it on my MacBook pro and blender recognize it and show me it as render engine. But when I go to Render -> render image the output is the same in the figure. Can Anyone has a suggestion for me, I do not understand why my blender do this.
Hit camera view and position your camera over the object.
The camera see the object but the result is the same.
Show me your camera view from the viewport (hit 0 key) and also show the render settings just like I have ti.
The Camera view is this:
on the right, you can see the render engine that is Radeon ProRender.
This is strange that it does not work. How about if you try Eevee engine?
If I try Eevee engine the result is this:
But I think the problem is this: https://community.amd.com/thread/240531
Ok lets do the following:
Using eevee go to rendered viewport and adjust your light so it lights the object properly. This should fix your dark object when rendered.
When using Radeon Render check the following:
Go to Scene and make surety correct camera is selected!
Under View (when you press N the side windows will pop) make sure also the use local camera is selected and select your camera.
Hope this will help
Also radeon renderer uses World’s light options so make sure you adjust that
I'm doing what you suggest but the results not changes.
And for eevee I have the same result I change the light but the render is all black, I think this is for the material because I use the material of RPR.
Getting the following error on macOS Mojave 10.14.5 with a new install of Blender 2.8 beta and the latest available AMD ProRender plugin for it:
Any idea what the issue could be?
Thanks
Hi, I start a new project and now the RPR work, but when I use jewels materials it does not work because the result is a white, not transparent object as you can see in the image:
Can you help me with this? I think it is a material problem.
Try first updating to the latest beta of Blender, then uninstall/remove Radeon Render, then download the new update .94 from above and install it.
Trying to activate RadeonProRenderBlender_2.0.94 on latest versions (2.80.73 and 2.80.74)
Try lowering reflectiveness and shyness somehow in the material. Try working it out first with the built-in materials and renderer (eevee or Cycles). Radeon is still a beta. Plus eevee is astonishingly fast.
No idea mine works perfectly fine with the beta that I got today.
Are you sure you installed the ProRender plugin from this page and not the one from the official AMD Prorender page? Because that error you get is what I got when I tried to install the ProRender Plugin from here: https://www.amd.com/en/technologies/radeon-prorender-downloads
Hi
I was able to reproduce this on my side. It seems to be happening when the plug-in is disabled. If the plug-in is enabled when opening Blender 2.8, it works with no errors.
I went ahead and sent this information to developers.
Lol, I even didn't try to check enabling rpr in Scene tab. I straight go to preferences after instaling rpr and if there rpr can't be enabling, I nothing do.
Thank for you observation.
Hi! Why do I get the vertical lines without volumetrics?
Is there any chance to get a Linux build for version 2.0.94 of ProRender, as offered above for Windows and Mac? I'm asking, because I have the same problem as described in this thread, i.e. I simply can't activate the plugin in more recent builds of Blender 2.80.
Pretty please?
Thank you for your email. I may be working into the evening to compete existing projects/edits, though my access to email is limited after 4pm ET. Emails received after 4pm may be responded to ASAP the next business morning. If your filing deadline is within the next 24 hours, I may still respond this evening. Pending new/amended remaining deliveries for today should go out as scheduled unless we've already corresponded. Emails received over the weekend will be read and followed up on Monday. If this is an emergency, call me at 678-925-1345.
Thank you and have great evening!
Respectful Regards,
Tom Dean
Inspiromedia.com
LOL, it's great when you see someone else make something that you also made through the same tutorial. Makes me feel like I'm not alone.
I downloaded Blender RC-3 today and tried to install the RadeonProRenderBlender_2.0.94 add-on from the link on this page (which is the only one that worked for me previously) but I again get an error when trying to enable the add-on. macOS Mojave 10.14.5 see error below. According to the installation readme, it appears the add-on files were placed into the correct file path. Is the _2.0.94 still the latest version of the add-on?
Thank you for your email. I may be working into the evening to complete existing projects/edits, though my access to email is limited after 4pm ET. Emails received after 4pm may be responded to ASAP the next business morning. If your filing deadline is within the next 24 hours (M-F), I may still respond this evening. Pending new/amended remaining deliveries for today should go out as scheduled unless we've already corresponded. Emails received over the weekend will be read and followed up on Monday. If this is an emergency, call me at 678-925-1345.
Typical Office *Hours: 5am-5pm ET, M-F
Email responses: 10am-4pm ET, M-F
*Note: Hours may extend into evening as needed, though, email access limited after 4pm ET
Prioritization
Edit requests for projects underway and production of drawings with shorter filing timeframes receive priority over the production of pending non-urgent services. Clients should anticipate the return delivery of edits within 1-3 business days.
Thank you and have great evening!
Respectful Regards,
Tom Dean
Inspiromedia.com
Hi there,
For anyone having the same problem and is desperate to get ProRender to work until a release version comes up following Blender's 2.80 release:
Note: You'll need ~3.5GB and familiarity with the terminal
> brew install llvm
For zsh:
> echo 'export PATH="/usr/local/opt/llvm/bin:$PATH"' >> ~/.zshrc
For bash:
> echo 'export PATH="/usr/local/opt/llvm/bin:$PATH"' >> ~/.bashrc
Tried to install ProRender on Blender 2.80 several times... Not showing in render engines. In preference folder, in "extensions" when I click on it I get an error:
I tried the latest version with blender 2.82 with Radeon Firepro W5000. Then the GPU rendering doesn't work. It just whiten every thing. Anyone can help me ,please.