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Blender Discussions

voidcore
Adept III

RPR rendering artefacts when trying to render larger objects

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I cannot get clean renders when I try to render larger scenes like used for architecture. Lots of artefacts and no effect of changing camera params

Attached screen and scene: just push f12 and it will show up.

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voidcore
Adept III

Re: RPR rendering artefacts when trying to render larger objects

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This can be fixed by setting ray epsilon to something higer like 0.1 instead of 0.02. (thanks bsavery on the discord server!)

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voidcore
Adept III

Re: RPR rendering artefacts when trying to render larger objects

Jump to solution

This can be fixed by setting ray epsilon to something higer like 0.1 instead of 0.02. (thanks bsavery on the discord server!)

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