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Blender Discussions

voidcore
Adept III

RPR rendering artefacts when trying to render larger objects

I cannot get clean renders when I try to render larger scenes like used for architecture. Lots of artefacts and no effect of changing camera params

Attached screen and scene: just push f12 and it will show up.

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1 Solution
voidcore
Adept III

This can be fixed by setting ray epsilon to something higer like 0.1 instead of 0.02. (thanks bsavery on the discord server!)

View solution in original post

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1 Reply
voidcore
Adept III

This can be fixed by setting ray epsilon to something higer like 0.1 instead of 0.02. (thanks bsavery on the discord server!)

0 Likes