If I want to render parts/collections of objects to different render layers/view layers this works in RPR. But, if I want to include the indirect effects of an object (like shadows/GI) RPR doesn't seem to respect the "indirect" and "holdout" toggles.
Example, expected behaviour in cycles:![Screenshot 2019-08-07 at 08.15.57.png Screenshot 2019-08-07 at 08.15.57.png](/t5/image/serverpage/image-id/12996iE6F5E1E67490F0B5/image-size/large?v=v2&px=999)
Here Cycles renders only the plane and blue boxes as specified.
Rendering the same scene in RPR:
![Screenshot 2019-08-07 at 08.16.54.png Screenshot 2019-08-07 at 08.16.54.png](/t5/image/serverpage/image-id/12998i9A05F53E3A808BCE/image-size/large?v=v2&px=999)
Here, RPR includes the red box (in forground collection) as a regular object, not a "indirect" as specified.
Mac RPR 2.0.112 on Macos 10.14.6
Attached the file