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Blender Discussions

voidcore
Adept III

RPR 1.7 feature request: more nodes to be able to convert cycles materials

Request that more nodes are added so that cycles materials can be converted to RPR.

For me personally, this is a list of the nodes I need the most at this time:

- "Less than" or similar arithmetic to make branching possible

- 3D or 4D noise for procedural materials. Preferably with convenience nodes like fbm.

Would be nice:

- Sampling from enviroment maps (like a HDR panorama) without having to write all the math yourself (eg, cartesian to polar conversion for the sampling)

2 Replies

+1 to that.

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I would also really appreciate a random number generator.

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