Hello,
I'm beginning with the radeon prorender and try to find a say to create bumps and displacement. It works fine in cycle, but as I'm working on a Mac the only way to get GPU compute is to use RPR. Unfortunatelly the Material Output mode doesn't take RPR in consideration. I suppose there is a way to create bumps and displacement via a RPR Uber node but I don't know how to do that...
I'm on Big Sur, 2x RX580 Go and RPR 3.1.6, Blender 2.92.
Thanks !