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3ds Max Discussions

buccy
Journeyman III

Speeding up render times in scenes with a lot of refraction.

Hey guys, pulling my hair out a bit.

I have a scene with a faceted wine glass with caustics. If that wasn't bad enough there's also Ice and a liquid simulation in there!

Render times are staggering at the minute.

I've tried:

Lowering max depth in refraction. Lowering max transparency levels Doubling noise threshold

Any other tips you guys can think of?

Appreciate the help!

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